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| Changelog Learn here what changed since the last patch |
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#1 |
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Date d'inscription: Oct 2008
Localisation: Providence! Formerly Lond.
Messages: 1 275
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Warrior Epic – Build Notes 3.010
(Includes 3.008+3.009 Updates) Major Changes • Earning character-based achievements is now worthwhile again. • The way loot is distributed after comlpeting a mission has changed! • Players of a higher level will receive a greater share of the reward – great news for contributing players, bad news for leechers! • If you die in the mission but hang around to watch your party complete the quest, you will gain a part of the earned experience and prestige. • Wondering what equipment is worth to aim for? A new Userinterface in the Barracks allows you to inspect all possible items for any character! • Tired of a particular player? Due to your requests, we implemented the /ignore, /showignore and /removeignore commands. • Reworked unclear (or downright faulty) descriptions of more than 70 skills and items for all classes! • Hitting ESC clears the currently selected target again. • Targetting a monster with an AoE-spell now causes the character to move in range again. • Confuse spells are now fully functional again. Balancing and Bugfixes Pitfighter • Elbow Smash: The maximum damage has been adjusted. • Ground Smash: The damage dealt by this skill has been modified. • Tornado: This skill's description now reflects what the skill actually does. • Blur: Now also works if the warrior has gear equipped that grants movement speed. • Ram: The slow duration is now 5 seconds and be upgraded to 8 seconds total. Devotress • Bitter Sorrow: Base Damage is now changed to 23. Base duration of freeze-effect is reduced to 3 seconds, instead of 5. • Righteous Protector: The skill now provides 50% to all resistances, as opposed to 100%. Cooldown was increased to 75 seconds. • Magnanimous Protector: Cooldown was increased to 90 seconds. • Inspiration: Inspiration now grants only 2x critical damage. The duration has been decreased by half. • Kiss of Retribution: The skill now has additional effects to Kiss of Justice, making it worthwhile to update! • Sorrow: Increases range of effect from 3 meters to 5 meters. • Sword Damage: Now deals a base damage of 7 (instead of 3). Also, the target of the skill will now be frozen for 2 seconds. • Noble Protector: Increase Cooldown to 60 seconds. • Righteous Protector: Now lists the duration of the buff in the skill description. Cooldown was increased to 75 seconds. • Magnanimous Protector: Now also lists the duration of the buff in the skill description. Cooldown was increased to 90 seconds. • Sacrificial Attendant: Now blocks 5000 damage for 5 seconds. • Sacrificial Guardian: Now blocks 5000 damage for 8 seconds. • Zephyr Blade: Now deals 30 points of base damage. • Improved Zephyr Blade: The base damage was reduced to 15 (from 17) – keep in mind that this skill hits targets three times with the base damage. • Beacon of Sanctity: The skill now deals 5 base damage AoE to any opponents within 6 meters of the Devotress. Cooldown is 15 seconds, and the skill can be upgraded to reduce Cooldown and increase damage. • Blade Flurry: Now deals a maximum of 10 damage per hit. • Devoted Followers: The skill can be upgraded to receive more Charges for it. Illusisionist • Consume Soul: The skill can now be upgraded to heal 100% of the time. The base heal has been changed to 4. • Greedy Consume Soul: The skill can now be upgraded to heal 100% of the time. The base heal has been changed to 6. • Utmost Wither: Skill no longer is free to learn, but costs 3 skillpoints now. Also, the spell's description now matches its effect. • Raven's Dream: Base damage of skill has been lowered from 12 to 8. • Raven's Nightmare: Base damage of skill has been lowered from 18 to 12. • Evil Soulmate: Damage of the Soulmate now depends on Illusionist's equipment – it will deal 5x the damage of the Illusionist's basic attack. • Seeing Double: Same as for Evil Soulmate, the summoned Double now actually deals some damage based on the Illusionist's equipment! • Greater Weaken: Now additionally stuns target for 1 second. • Horror: Duration has been changed from 5 to 3 seconds. To compensate this shortend duration, cooldown has been reduced from 40 to 20 seconds. • Soul Burn: Duration has been decreased to 10 seconds, but now deals 3 points of damage per second (as opposed to 1 damage for 30 seconds). • Spirit of Darkness: The skill starts at 2 charges (instead of 1), and can be upgraded to a maximum of 5 charges. • Selfish Thoughts: The skill now grants a base resistance of 50%. The duration of the buff was reduced to 10 seconds. • Willful Garrison: Same as Selfish Thoughts. • Hellfire: The base damage was increased to 9 (from 4). • Shadow Gate: Now causes 22 base damage instead of 12. • Unworldly Slave: The Pet now last until they die from damage or until a new Pet-spell is cast. They no longer perish on their own after a time. Unworldly Slaves also now have 90% of the health of their summoner. • Unworldly Minions: Now summons 2 pets all the time. Like Unworldly Slaves, they have much more hitpoints based on your character's hitpoints, and do not die on their own anymore. Pangolan • Slumber: Area of Slumber has been changed to 5 meters. • Deep Slumber: Now affects enemies within a range of 8 meters. • Fire Storm: Now deals 6 base damage, and another 4 damage every 4 seconds for 8 seconds. • Ice Barrier: The barrier now deals 22 base damage. • Poisoned Dart: Now deals 2 damage every 2 seconds for 20 seconds. • Improved Poisoned Dart: Now deals twice the damage of Poisoned Dart. • Resonate: The skill now starts at a 20 second Cooldown. It is no longer possible to reduce Cooldown to 0 seconds! • Sonic Boom: The damage of the spell has been set to 22. • Pacify: The buff now increases your own and your allies' attack speed by 20%. • Cure: This has become a Charged skill, with 1 Charge base (which can be upgraded). However, the spell now heals 40 base damage. Dungeon Archer • Improved Slow Arrow: Base damage has been increased to 7. Movement speed reduction has been increased to 60%. • Harmonic Wave: Now deals significantly more damage than Harmonic Bolt, making it a worthwhile upgrade. • Incendiary Trap: The base duration of the trap has been set to 9 seconds. • Mend Wounds: Heals 10% of the target's maximum health now. • War Song: The buff now increases melee and ranged attack speed by 13% for 20 seconds. Assassin • Caltrops: Now actually affect the monsters that walk into them! • Mama's Little Helper: The turret is now slightly more useful than before. • Whirlwind Kick: Now knocks back targets by 3 meters. • Strafe: Now has an additional knockback effect of 5 meters. • Superior Strafe: Also knocks back targets by 5 meters. • Sniper Shot: Deals 25% of the target's remaining health in damage, or 30 points – whichever is higher. The skill will always deal at least 30 points of damage. • Spread Shot: The Area of Effect has been increased to 5 meters. • Improved Spread Shot: The Area of Effect has also been increased to 5 meters. • Tenacity: Now increasse attack speed by 10% for yourself AND your allies. • Unload: The skill is now at level 22 (instead of 18), and now deals 22 base damage. Maps • Welkin Warrens (all): Now displays the correct monster icons in the HUD. • Campaign: On very rare occasions, progression on the Campaign could be wiped. This issue has been fixed. • Path of Trinity: The quest had a rare chance to „fail when loading“. This has been fixed. • Heart of the Mansion: The quest had a rare chance to “fail when loading”. This has been fixed.
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Deutscher Community Manager >Warrior Epic< "Was bitteschön ist eine Wurstsaubestie?!" - anonyme GOA-Übersetzerin |
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#2 |
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Date d'inscription: Feb 2009
Localisation: //United Of The Kingdoms! Did you know: Reindeer like to eat bananas.
Messages: 730
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Well, theres some nice patch notes right there
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#3 |
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Date d'inscription: Jun 2009
Messages: 51
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Illusionist ruined again.
what a shame .... ![]()
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Illusionist Player![]() SpellBinder lvl 50! |
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#4 |
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Date d'inscription: Oct 2008
Localisation: Providence! Formerly Lond.
Messages: 1 275
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Really? The illusionist is a bit more difficult to play in the beginning, but Pets are vastly more powerful now and the higher level damage abilities have also greatly been increased.
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Deutscher Community Manager >Warrior Epic< "Was bitteschön ist eine Wurstsaubestie?!" - anonyme GOA-Übersetzerin |
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#5 | |
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Date d'inscription: Jun 2009
Messages: 51
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Citation:
![]() ps: hope so, i like very much the illusionist class ![]()
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Illusionist Player![]() SpellBinder lvl 50! |
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#6 |
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Date d'inscription: May 2009
Messages: 47
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I only concern they will give back our skill pt or not
as many skills are different as before......... |
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#7 |
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Date d'inscription: May 2009
Messages: 47
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I wanna ask if there will be a skill reset function
my devo....over 70% skills are change....wasting my skill point.... I wanna the free skill reset |
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